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  DescriptionRelease date:Early/Mid 2018 DSC00010.png
  Just you and your bike - take it on a thrilling ride down an unspoiled mountain landscape. Make your way through thick forests, narrow trails and wild rivers. Race, jump, slide and try not to crash - all the way from the peak to the valley!
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  We developed a custom bike physics system to achieve very tight and fun controls while still incorporating the feeling of driving a downhill bike through rough terrain.
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  Ride all the way down from the top of the mountain to the valley in one seamless ride with no loading times.
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  Play it safe and follow the trail or take the risk and go cross-country to find the fastest way down.
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  Take your bike all over the world. Ride along quiet mountain lakes, majestic forests or steep canyons.
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  Explore the mountains to find secret locations and unlock new skins and gear.
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  Experience a beautiful nature untouched by men. No audience, no barrier tapes – just you and your bike (and some bears but it’s better to stay away from them)
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  We advise that you try not to crash but if you do at least it will look cool (and painful). Also don’t worry – the last checkpoint won’t be far away.
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  Race against your friends or the whole community to see who can find the fastest way down the mountain.

  The game combines low poly art with modern lighting and post-effects to achieve a stylized and unique look.

  (Most of them not yet implemented so please take them with a grain of salt...)
  

  • Weather System: Ride your bike through wind, rain and snow.
      
  • Dynamic Day & Night System: Start your ride in the middle of the night and feel the sun rising when you reach the valley.
      
  • Ghosts: Play against your own ghosts in your hunt for the best-time.
      
  • Replay & Share System: Rewatch your best actions and your funniest fails and share them with the community
      
  • Rider & Bike Customization: Customize your rider and bike after your own taste.
      
  • Unlock & Progression System: Strive for the best times to unlock new game modes, modifiers and tracks.


  Megagon Industries is a two-people indie studio from Berlin (@DrWDSo & @DannyHellfish). We’re both making games professionally for nearly 10 years now and Lonely Mountains: Downhill will be our third commercial game with our own studio. We also partnered up once again with Martin Wiese for the audio design.

  The game is in a pre-alpha state with lots of work still ahead of us - so we aim to release the game in early/mid 2018 for PC (Win/Mac).

  Follow us on Facebook, Twitter, IndieDB or sign up for our newsletter on www.lonelymountains.com to stay up-to-date with the development.

  We decided to start a FAQ section in the discussion board for all reoccurring questions:
  http://steamcommunity.com/workshop/filedetails/discussion/922540566/1290690926867685131/
  Some topics we cover there are:
  

  • Controls
      
  • Early Access
      
  • Price
      
  • Streams/Twitch/Youtube
      
  • Open Track Design / Open World
      
  • Camera / Perspective
      
  • and much more...


  Thanks to everyone who supported us during the last few years of development and to everyone who supports us now on Greenlight! If you have any questions or feature wishes let us know in the comments or via social media.

  Popular DiscussionsView All (7) 135 hours agoPINNED:FAQMegagon Industries 142 hours agoPINNED:Language SupportMegagon Industries 101 hour agohave my money! The green goblin
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