Divinum-希望之地

2017-4-21 03:45
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  Recent AnnouncementsView All (1)Character update16 April -Divinum TeamIt has been 8 days since the Greenlight launch, and we've got some considerable attention and feedback from the Steam community. Thank you!
  We've decided to redesign the main character, and here it is. The old character vs the new one:
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  Don't hesitate to tell us if something else is not good enough.
  Currently we're doing the other character animations and the user interface. After that we're going to work on more content: mechanics, skills and monsters.
  Happy Easter!
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  DescriptionRelease date:Q3 2017 DSC0008.png
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  Divinum is a fantasy hack-'n'-slash platformer wrapped in pixel art aesthetics. Featuring advanced combo system, the game offers numerous ways to destroy your enemies. Besides fighting, you will solve puzzles, investigate mysteries and more! The game is currently in pre-alpha development stage.
  Feature summary

  • Combine many various attacks to break through the enemies with style.
      
  • Immerse in the dark fantasy world performed in authentic pixel art.
      
  • Explore seven hand-crafted levels saturated with monsters and mysteries, each containing a challenging boss battle.
      
  • Avoid traps, solve puzzles and uncover secrets.
      
  • Upgrade the character's powers and customize them to play the way you want.
      
  • Full gamepad support for smooth gaming experience.
      
  • No crafting, grinding or backtracking – push forward and become fury incarnate!​

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  While there will be place for exploration, puzzles and obstacles, the main point of the game is the combat. We want to make it as diverse as possible, yet understandable, to give you a lot space for creativity and style. There will also be a leveling system, which we will show in later updates.
  Here's an example of a simple combo you can do:
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  Not every attack/combo will be good against different monsters. For example, you shouldn't use a slow charged attack against a quick monster or a group of them. What you can do is to knock them back first, or to not let them hit you by using something fast. Some of the harder enemies will require a unique approach, like those who are protected from the front, but vulnerable from the back, and, of course, every boss.
  Meet some of the foes you will fight against:
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  Of course, we're looking for your feedback – feel free to tells us what you think! If you like Divinum, please help us to get on steam by sharing this page with your friends – we would highly appreciate that!
  A short time ago we've launched an Indiegogo crowdfunding campaign. Check it out!
  More info & social media:
  

  • Divinum's official website[divinumteam.com]
      
  • Twitter
      
  • VK[vk.com]
      
  • YouTube
      
  • IndieDB

  Thank you for reading.

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