Time Recoil-希望资讯

2017-4-16 08:04
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  Recent AnnouncementsView All (7)Wow! #60 in Top 100!14 April -10tonsYou've pushed TIme Recoil to #60 in Top 100! This is very humbling. We thought the game would gain some traction but nearing the Top 50 is better than we expected - there are thousands of games in Greenlight and from those hundreds are high quality! Thank you so much! We're working hard to finish the game soon - this gives us even more motivation to deliver the best experience we can.
Read More#94 in Top 100!10 April -10tonsThanks to all voters! The team is really excited about this milestone. Can we make it to top 90?
Read More
  DescriptionRelease date:2017
  Time Recoil is a top-down shooter by 10tons - the creators of Crimsonland and  Neon Chrome . In Time Recoil you'll kill to slow time, choreograph top-down Hollywood-style slow motion gunfights, trigger powerful special moves, and travel in time via wormholes.
  Become a time bending superhero and save the world from the grasp of a mad-scientist dictator -  Mr. Time.

  Your super power: Kill to slow time. Subsequent kills give more time in slowdown and enable you to conduct unbelievable slow motion feats!


  Kills in slowdown grant special moves. With special moves you Dash through walls and enemies. The more kills you gain, the more devastating the move. Combine slowdown and moves into a wall busting chain of destruction!


  The Time Machine at the rebel base will take you to the past via a wormhole. Mission goals range from assassination to rescuing scientists. Expect the unexpected along the way...


  You are the hero of a rebel organization with one goal: Kill Mr Time.
  The mad scientist controls a time based weapon of mass destruction. You must stop him in the past or you will lose the future.

  Time Recoil is currently in alpha stage. Go to Timerecoil.com and leave your e-mail for alpha and beta opportunities. We're constantly running new alpha groups, and later beta.
  Linux and Mac versions are a possibility, but not 100% guaranteed. The deciding factor will be popularity - the more popular the game, the more sense it makes to invest in the Mac and Linux versions. Mac version sales for us are maybe twice of that from Linux so that comes first, then Linux.
  Music used: Neuro Rhythm by Aaron Spencer
  https://machinimasound.com/music/neuro-rhythm
  Licensed under Creative Commons Attribution 4.0 International

  (http://creativecommons.org/licenses/by/4.0/)
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